﻿using System.Collections;
using System.Collections.Generic;
using Framework.Utilities;
using UnityEngine;

namespace App.Common
{
    /// <summary>
    ///  非持久化数据存储类。
    /// </summary>
    public class Data : MonoSingleton<Data>
    {
        /// <summary>
        /// 用户名。
        /// </summary>
        public string UserName;

        /// <summary>
        /// 密码
        /// </summary>
        public string Password;
    }
}